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[Digital Art Awards Taipei_Interactive Installation]
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International Artist in Residence Exhibition

Dream Water Wonderland

3D prints, vinyl record, video projection, plexiglass cubes, record player
Ute HörnerMathias Antlfinger (De)

Since the advent of nuclear power in Germany, two sites have become synonymous with the end of a technological-feasibility fantasy – the fast breeder Kalkar and the terminal storage Asse II. Dream Water Wonderland transforms the legacy of atomic industry into a dream of half-life durations.
The installation consists of two plexiglass cubes placed on top of each other. The upper level houses a futuristic styled record player from the 1970s. From the center pin upwards grows a cristallic tower. Downwards, through the player itself, into the lower cube, it rotates a model of an underground mine (a true to scale 3D print of the atomic terminal storage Asse II), like a radar beam.
The first sequence of the video projected on the rear panel, shows the cooling tower of Kalkar which today is an amusement park. In the second sequence the camera flies inside the tower on a large carousel along the walls and over the edge of the tower into the sky.

When the audience gets closer to the installation a sensor gives a signal to the record player which then autonomously starts to play. The sound inside the cubes, an echolike atmosound of the tower and the dream record which is played on the record player, can be heard from headphones hanging down in front of the cubes. It tells a dream about a strange birdlike blue creature that is made to take up residence with families. But it needs incredible amounts of electricity...

Glass House-Location Scouting

Thomas Léon (FR)

A sound and video installation inspired by Sergei Eisenstein's notes for an unmade film called Glass House. The video explores the architectural sources of the Eisenstein project (both Expressionist and Modernist glass structures) while updating these sources through the introduction of contemporary or prospective architectural elements.

The soundtrack evolves spatially, on six speakers, and is made from the recordings of a Cristal Baschet, an instrument developed in 1952, comprised of chromatically-tuned glass stems, rubbed by the interpreter and amplified by fiberglass and steel resonators.

The soundtrack unfolds like a soundscape, finding resonance with the image and giving the viewer the impression of moving around within the sound, as if it were an architectural structure.

Track

Jin-Yao Lin

Everyone lives on his own track, sometimes collides with others. Regular patterns of living constructs the society as planets construct the universal. The events of collision create a harmonic music, a song of life with non-organic and implication of a philosophy. The author creates a simple interface to produce an animation by computer graphic which simulates many circular tracks colliding with others. The animation also create a chance but regular pattern of music. It’s an audiovisual art work with a digital appearance and orient philosophy.

I twitter; therefore I am.(a.k.a. Life Twitter Live)

Tai-Wei Kan

As Internet becomes more and more popular and advanced, people want to keep online and share his/her status with friends at any time and any place. Because of this trend, all kinds of websites that provide social networking services, such as Twitter, become very popular rapidly.

However, as more and more social networking users demanding higher immediateness and interaction, using mobile device to send message or to ‘tweets’ their status is still insufficient. Consequently, they start to integrate everyday commodities (such as coffee mug) with electronic sensors. These reformed commodities or furniture can communicate with computer through wireless channel, so that the system could know the current status of the user. With this configuration, the system would ‘tweets’ what they are doing to Twitter website. For example, when people turn off the light at the living room and get ready to go to bed late at night, the system would send message such as ‘I am going to bed, good night’ automatically because the light is obviously dimmed; or when the user holds his/her mug, the system would send message such as ‘so thirsty, let’s have a cup of mocha’ or something like that.

During the exhibition, participants can share own private status with worldwide friends by just a simply behavior of using these reformed commodities or furniture. On the other hand, participants also can follow the “Life Twitter Live” in Twitter website, and therefore they can ‘monitor’ everything in the exhibition space anytime anywhere.

In summary, artist proposed a system that reshape everyday commodities bundle with sensors. When users use these reformed commodities, the system would "tweets" what they are doing to the social network automatically.