The 9th K.T. Creativity Award – Digital Game Art

Jian-Hao Huang, Yao-Xian Tian, Ming-Ting Shih
Knocking Girl

Knocking Girl is an action-rhythm game with simple ways of playing in coordination with the rhythm of music. With clear screen operations and unique gameplay, even players unfamiliar with music games will involuntarily fall in love with the game.
In the game, the player plays a kidnapped princess, understanding the truth of mysterious events with the progress of the story. Each stage takes about 2 minutes to complete, so the player is able to experience the whole game without spending too much time. Therefore, the player can enjoy the fun Knocking Girl offers using trivial periods of time.
With the progress of the story, the player will find that all the places visited by the princess and the adventures are fabulous and exciting, including running on a golden beach, exploring mysterious ruins, escaping for life in a pitch-dark place. In addition, there is a mysterious boss awaiting the player’s challenge!
The music employed in the game is adapted from classical music familiar to everyone. We add some innovative elements into classical music and transform it to be livelier, more rhythmical, and more energetic!

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