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HyperVoice II


This work sets the spectators in the internet world which was built into a thinking level due to the controlling behavior over the information. A global search was deployed to collect keywords with discussions and sounds. The spectators in the exhibition can use their own mobile phones to record and play. Two actions were done simultaneously, and overlapping. The effect is to create the variety of discussions, and the digital sounds of conversations. The enormous size of information and sounds are specific to the internet. The digital action breaks the barrier between art work and the spectators, and presents the unique sounds of internet thinking.